Roblox and how it is a great way to deal with the pandemic

According to a survey by Roblox, teens using this virtual gaming world do so to keep in touch with their real-life friends. They also play online games a lot more and play online with their parent's permission.

Roblox has found out that a little over half of the teenagers spend the same amount of time with real-life friends on Roblox, other online games, or voice/chat during an epidemic. Roblox has more than 120 million active users per month, and the company says that sixty-nine percent of respondents play more on Roblox because they spend more time at home.

Roblox surveyed 2,926 teenagers from ages 13 to 18. 79 percent of respondents say they like to play their favorite games, sixty-four percent try new games and sixty-two percent even talk, which portrays the essence of social interaction as an important feature of the platform.

Two-fifths of teens say their online friendships have improved during the pandemic with screen time is increasing for all families during the pandemic. Teens surveyed are more likely to hang out with their Roblox friends online than their real-life friends. Among the biggest benefits of online friendships, they list approval, regardless of appearance and the ease of making friends quickly. Teens have also found that they can seek help from their friends online to discuss difficult topics.

Teens are using online spaces where they and hang out with their friends. Teens love interacting and sharing with people from different countries and cultures and even learning languages ​​with each other. They like to share their real-life experiences on online platforms.

Young people say they do not care much about what they look like now, and that's one of the reasons they can be bullied. Online relationships are improving. There is less pressure on how you should behave. Young people are finding that they are more patient or more helpful and it feels a little more positive.

Staying home has made them interested in trying new things. While 79 percent of teens surveyed continued to play their favorite games with their real-life friends, when asked if they were doing something different on Roblox during quarantine, 62 percent said they were trying new games and forty-one tried new games. Twenty-nine percent of young people said that in the meantime they started playing games or learning to code.

It is clear that they are willing to try new things and learn new skills. So people are hosting live events in Roblox and people are hosting events and parties, etc. The beautiful thing is that parents are less anxious now and children are spending more time together collectively. This shows that young people are still really flexible.

Roblox is an online game as well as a platform where users can create their games and offer it to other users for free. Many are making serious money with the games that they make and attract new and existing users by offering Roblox promo codes by which they can get in-game currency, a new power, a piece of equipment or a new avatar, which keeps things fun.

Therefore, Roblox has been emerging as a great way to stay in touch with friends, deal with the distressful quarantine, and for the interested, a great way to learn to make games and even make some serious money.